Wednesday, 7 December 2011

Research on the Xbox 360 Kinect


Microsoft experts have said that the Kinect had its issues for example “The problem was skeletal tracking,” experts explains. “Kinect has to recognize body parts. Humans do this recognition easily, but our brains have been trained since birth to recognize humans of various shapes in different positions. For Kinect, rather than describe to the computer how to recognize a human, we had the system ‘learn’ what human movements look like by feeding it a large set of examples.” Kinect’s machine learning needed to scale up to learn a million sample images within a few hours. Each successive training session enabled the system to recognize variations in body size, clothing, hair, and body positions with greater accuracy this enables users to control and interact with the Xbox 360 without the need to touch a game controller, through a natural user interface using gestures and spoken commands.Among the applications for Kinect is Video Kinect, which enables voice chat or video chat with other Xbox 360 users or users of Windows Live Messenger.The application can use Kinect's tracking functionality and the Kinect sensor's motorized pivot to keep users in frame even as they move around.

1 comment:

  1. Hi
    Can you make sure that you add your video that you have done to this blog, also you will need to check over all your work to make sure that you have written about every session that we did.
    A final evaluation is required as well, this needs to consider everything that you have done and inspiration and influence from research, thoughts ideas and then compare and contrast what you have down alongside it.

    Steve

    ReplyDelete